IT and graphic design students have created a virtual reality – for the purposes of teaching computer science in high schools they have designed a virtual, three-dimensional laboratory, so that the secondary school students can learn how the computer components work. Classes are conducted in the framework of the EU project Leonardo da Vinci – Transfer of Innovation
With virtual laboratory high school students learn by looking at three-dimensional animations, eg. a working DVD. So they can see closely how the drive works. Students are watching the animations on a big screen , so it’s easier to teach groups with higher number of people.
– Our observations indicate that students who learn using the virtual laboratory, have better grades, better remember the content, and are more motivated than those who learn in a "regular" classrooms. Thus, in summary, the project has two advantages – on the one hand, high school science learning takes place in a more interesting and more engaging way, and on the other hand – students learn 3D modeling and create a real product that can be used on the market – emphasizes Oedipus Senyurek, Deputy Dean of the Faculty of Engineering of the Academy of Finance and Business Vistula in Warsaw.
Science and IT lessons in 3D for high school students are taught in prepared for this purpose AFIBV room, equipped with a powerful computer, 3D Projector, 3D glasses and sound system.
Vistula University is a partner of Transfer of Innovation project carried out in cooperation with Kizilcahamam Technical High School in Turkey and The Kossuth Zsuzsanna Training School in Hungary. Classes in 3D modeling and animation are available to students as “elective courses”, participants are the students of IT and graphics programs at Vistula University.